The Alchemist's Shadow
  • Developed over 2 Weeks for Pirate Software Summer Game Jam 2024
  • Level Design/Narrative Design
  • Used Unity's in-house level tool to sculpt each floor of the Tower the game takes place in
  • Designed each floor's puzzle, incorporating the game's unique Shadow-Travel mechanic, to pace the horror of the chasing Alchemist
  • Weaved a deep Narrative into the gameplay, allowing the player to discover the story as they progress

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https://5-babbitt-games.itch.io/shadow-of-the-alchemist